Bitwise operators sound scary at first. We explore some practical applications that make our programs fast without compromising on readability.
I'm Hugo Manrique, an Applied Mathematics and Computing student with a passion for contributing to open-source projects. I like to try new technologies and write about my learnings.
Variable length encoding is a technique used to compress down integers into a smaller number of bytes than is normally needed, but how does it work?
Let's create a Docker GitLab runner image that compiles Maven projects and deploys them to a PlayPen network.
A quick tutorial on how to use Javassist to perform bytecode compilation and modification at runtime.
Minecraft has become a widely used tool in lots of environments, but this game is capable of much more in terms of animation.
Thoughts on creating your own code alternatives over using existing battle-tested ones.
Now that I've been using Git(Hub) for all my personal projects, I will discuss the basics and explain how it massively simplifies your workflow.