Hi, I'm Hugo Manrique
But I don't merely write about things. Along the way, I like to try out the concepts for myself as I experiment with building better engineering habits as a developer and writer. In the end, my work ends up being one-part storytelling, one-part personal experiment.
Previous work experience includes working as a Network engineer at Minespree which involved creating a unique multiplayer Minecraft experience (over 60k lines of code), scaling 20+ game servers to support thousands of players, monitoring and deployment of multiple Ubuntu dedicated servers and the design and development of database models, an internal REST API, dynamic game server distribution (using PlayPen), player load balancers, and Minecraft server software.
I also like to work on fun side projects, most of which I open source. These include libraries such as CraftPatch, an easy to use Java instrumentation API; PokeData, a collection of data structure classes from Gen 3 Pokémon games; react-markdown-loader, and more.
Ready to join me? I can be reached at any of the means listed on my Contact page.