Hi! I’m Hugo, a software developer based in Madrid, Spain. My writing combines ideas from a wide range of technologies such as game programming, API design, databases, and more — and presents solutions to real-world problems.
I’m currently attending UC3M, double majoring in Applied Mathematics and Computing.
Previous experience includes working as a network engineer at Minespree, where I designed a game server management and player load balancing system based on PlayPen to support thousands of players. I automated compiling, packaging and deployment of Minecraft server software, which reduced time to deploy by 70%. Some exciting technologies I got to work with include Redis, Docker, MongoDB and Java.
I like working on fun side projects, most of which I open source.